©

2024

Dimensionalizing Cubekit's creative toolkit.

We transformed Cubekit from a niche 3D tool into a creative platform that inspires artists and powers professionals.

Cubekit had quietly become the secret weapon of 3D artists worldwide, but their dated interface was limiting growth. We approached the redesign like architects, creating a spatial interface that mirrors the 3D workflows it enables. Every interaction reinforces the precision and possibility of 3D creation, while smart color coding and contextual tools keep complexity manageable. The community called it 'the update that changed everything.'

Services

Complete rebrand
application UI/UX
plugin ecosystem design
documentation site
community platform

Dimensionalizing Cubekit's creative toolkit.

We transformed Cubekit from a niche 3D tool into a creative platform that inspires artists and powers professionals.

Cubekit had quietly become the secret weapon of 3D artists worldwide, but their dated interface was limiting growth. We approached the redesign like architects, creating a spatial interface that mirrors the 3D workflows it enables. Every interaction reinforces the precision and possibility of 3D creation, while smart color coding and contextual tools keep complexity manageable. The community called it 'the update that changed everything.'

Services

Complete rebrand
application UI/UX
plugin ecosystem design
documentation site
community platform

Date

Dec 2024

Date

Dec 2024

Date

Dec 2024

Client

Cubekit

Client

Cubekit

Client

Cubekit

Industry

3D Software / Creative Tools

Industry

3D Software / Creative Tools

Industry

3D Software / Creative Tools

Timeline

20 Months

Timeline

20 Months

Timeline

20 Months

Rebrand

The Challenge

Cubekit had quietly become the secret weapon of 3D artists worldwide, but their dated interface was limiting growth. They needed a transformation that would unlock their potential for broader creative adoption.

Despite powerful 3D capabilities that artists loved, Cubekit's interface felt like it belonged in the early 2000s. The complexity that made it powerful also made it intimidating to newcomers, while established users were frustrated by inefficient workflows. The community was passionate but small, held back by barriers that had nothing to do with the underlying technology.

Plugin ecosystem

The Solution

We approached the redesign like architects, creating a spatial interface that mirrors the 3D workflows it enables. Every interaction reinforces the precision and possibility of 3D creation.

We transformed Cubekit from a niche 3D tool into a creative platform that inspires artists and powers professionals. The new interface uses smart color coding and contextual tools to keep complexity manageable while making advanced features discoverable. The result feels like working in three dimensions even when managing two-dimensional interfaces.

UI/UX

The Process

Complete rebrand, application UI/UX, plugin ecosystem design, documentation site, and community platform delivered over 20 weeks.

Through extensive user research with 3D artists and workflow analysis, we redesigned every aspect of the creative process. The new interface progressively reveals advanced tools while keeping core functions accessible, and the spatial design language helps users think dimensionally. The community called it 'the update that changed everything.'

By the numbers

%

Feature discovery improvement

%

Feature discovery improvement

%

Feature discovery improvement

hours

Daily workflow time saved

hours

Daily workflow time saved

hours

Daily workflow time saved

%

User satisfaction rating

%

User satisfaction rating

%

User satisfaction rating

The redesign wasn't just an interface updateit was a complete reimagining of how 3D creation should work. Our community went from complaining about complexity to creating tutorials for their friends. Mugen didn't just improve our software; they elevated our entire creative ecosystem.

Alex Thompson

Creative Director

Cubekit

The redesign wasn't just an interface updateit was a complete reimagining of how 3D creation should work. Our community went from complaining about complexity to creating tutorials for their friends. Mugen didn't just improve our software; they elevated our entire creative ecosystem.

Alex Thompson

Creative Director

Cubekit

The redesign wasn't just an interface updateit was a complete reimagining of how 3D creation should work. Our community went from complaining about complexity to creating tutorials for their friends. Mugen didn't just improve our software; they elevated our entire creative ecosystem.

Alex Thompson

Creative Director

Cubekit